Here are some deployable systems and tools that I've worked on.
Technical Art
Fullscreen & single-object shader materials
I enjoy experimenting with shader graph to make cool and unique shaders with customization at the forefront.
Custom Tools
Portable graph-based dungeon generator
An evolution of my previous work, this dungeon generator leverages the GraphView API to allow designers the freedom to hand-craft level flow while maintaining the procedural aspect.
AI Integration
Chat-GPT Powered Speech Recognition
Through the use of Unity's Chat-GPT API, I've built a scalable proof of concept ready to be used in any game or serious application.