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Ruben Calderon's Portfolio
Unity Tools
Here are some deployable systems and tools that I've worked on.

End-to-End Graph-Based Dungeon Generator
An evolution of my previous work, this dungeon generator leverages the GraphView API to allow designers the freedom to hand-craft level flow while maintaining the procedural aspect. I also built a custom tilemap serialization tool that allows designers to make draw a room and save it with one button so the generator can use it.
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